A downloadable game for Windows and macOS

Download NowName your own price

You have become a slime monster trapped in a dream world. You must escape and find your way home. Use elements to your advantage to defeat the wandering enemies.

Default Controls

Movement : Arrow Keys

Action: Z or Enter

Cancel/Menu: X or Esc


Made for game jam  https://itch.io/jam/rpg-maker-jam-2020

If you use any songs from the soundtrack please credit me and let me know so I can check out your project.

StatusReleased
PlatformsWindows, macOS
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorWrath of Wood
GenreAdventure, Role Playing
Tagsbecame, Dreams, last, monstar, night, RPG Maker, Slime

Download

Download NowName your own price

Click download now to get access to the following files:

Last Night I Dreamt I Became a Slime Monster.zip 100 MB
Last Night I Dreamt I Became a Slime Monster MAC version.zip 236 MB
Last Night I Dreamt I Became a Slime Monster Soundtrack Wave Format.zip 22 MB

Comments

Log in with itch.io to leave a comment.

Im 2 years late! but better late than never!

Don’t forget that you can still vote for your favourite dreams!! Rating is open for another four days. Come take a look into your fellows’ innermost hearts!!

 

https://itch.io/jam/dreamjam2020/entries

 

Lin Ji.

Well, this is a simply captivating, charming romp through a labyrinthine hellscape reminiscent of the early Wario games for Gameboy. (Most probably my first video game, incidentally.) It may be needless to say that I am impressed. The glitchy music creates a mood of nostalgia while inspiring nightmarish associations, and the narrow corridors are extremely fun and rewarding to navigate; it’s like Undertale without all of the drama and conflict. If this were developed at some great length, it would become extremely successful, though perhaps more elements would need to be integrated aesthetically and narratively towards that end. Overall, it is a promising sophomore release from a budding developer. I enjoyed the rhyme scheme in the introduction as well.

[({L.J.)}]

(+1)

Thanks for checking it out. I feel like I rushed the ending, also I would have liked to unlock different forms over time rather than having access to everything at the beginning and make the combat more visually interesting. Thank you for the feedback I'll consider updating it.

You seem to have a clear image of your road ahead; haha. Sometimes that is what separates the pros.

[({L.J.)}]